I may be biased as I love tower defense games, but I spent a lot of time in this one. Really liked the spotlight mechanic, but I feel that it could have been developed further. Congrats for the submission!
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Thanks a lot!
We had plenty more thoughts for the game, that we didn't get the time to implement like
- Using scroll wheel to increase / decrease the spotlights size (to pick out large enemies)
- Moving guards with a lantern instead of the stationary lanterns on the map
- Stationary Light towers (placeable)
- Lightblocking obstacles
- Enemies rushing behind cover to hide from the light
And a lot more.