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(1 edit)

Thanks a lot!

We had plenty more thoughts for the game, that we didn't get the time to implement like

  • Using scroll wheel to increase / decrease the spotlights size (to pick out large enemies)
  • Moving guards with a lantern instead of the stationary lanterns on the map
  • Stationary Light towers (placeable)
  • Lightblocking obstacles
  • Enemies rushing behind cover to hide from the light 

And a lot more.