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kblo04

18
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24
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5
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A member registered Sep 12, 2019 · View creator page →

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Had a blast with this one, lovely art style and sound design, very interesting mechanic and a great implementation of the theme. The mouse follow mechanic could be a bit more forgiving, as the "busted" range. I love that our games have pretty similar ideas. Great submission!

I may be biased as I love tower defense games, but I spent a lot of time in this one. Really liked the spotlight mechanic, but I feel that it could have been developed further. Congrats for the submission! 

Very creative and challenging game, I was able to get to level 3 but couldn't finish (I'm not good enough). Loved the art style and the mechanics, specially once I realized that stealing time could do different things. Congrats for the submission!

Interesting gameplay, I personally love challenging minigames and "lockpick" mechanics, but the hacking theme could be more obvious and the learning curve could be more friendly!

Amazing game, had a lot of fun. The concept is really interesting and well executed. The urge to grab the coffee mug felt too relatable (my coffee mug is right by my side at this very moment). The hand being the cursor made me missclick sometimes (a bit hard to find where the pointer was) but that could be a me problem. 10/10.

Really nice mechanic, had some performance issues but appart from that, nice work!

Very polished visuals, liked the mechanic a lot!

Loved the art style, I got really desperate when that big red thing started to came down haha.

Thanks a lot!

Thanks!

Thanks! I'll definetly check-out your game. It was hard to accomplish this in a week, we almost miss the deadline on the end haha.

Thanks!

Thanks! We worked a lot over these days, glad you liked it!

Thanks! We put a lot of effort on graphics and SFX, glad you liked it!

Hey man, noticed that as weel, we decided to add this secondary cannon at the very last hour kkk, so we missed balancing the aim algorithym.

Hey man, two different meshes, one beign merged and static and another chunk of multiple pieces, a runtime "shatter" effect would be very cool though!

Had fun with this one,!

Great game, those skeletons were fast kkkk