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That’s a cool idea. Art is awesome and I liked the unlock puzzles.

The ‘cursed’ items debuffing the player was a good addition. For a moment I thought there was a bug until I realized I was ‘confused’ :D

A couple of things that looks like issues tho:

  • I made a mistake and woke up one of the dogs. Although it followed me for two rooms, nothing happend. I was expecting a game over there;
  • It looks like that even overweight you can steal everything, of course, a lot slower, but looks doable;
(+1)

Thanks for the feedback! The dog AI is a bit messy, so it's likely I missed something that caused that bug. As for the overweight debuff, items don't actually have any weight; certain items just have a chance to grant the debuff if you pick them up. A weight system would have been neat, though.