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(+1)

Fun concept with a great art style. Everything is timed just on point, it’s well done.

It would have been great to have checkpoints, as there is a lot of doors, so a lot of places to check, when you get captured, you need to redo a lot. Maybe divide the one big building into smaller ones, where you could add new mechanics, new things that can detect you with different movement patterns. Also sounds would have been nice to have.

Good job on your submission!

(+1)

First, thanks for playing and for the feedback.

Those are indeed great suggestions. At first I thought into making one color rescued per building and I guess you’re right that you’d be better and with a sense of progression.

Thanks again :)