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Cool atmosphere! Really loved the kind of somber aura of the first half. 

I agree with other comments that the walking speed was too slow, especially since it took me a bit to figure out where the exit trigger was for the first room, so I was kind of just walking with no dialogue happening

The combat section felt unfinished (as you described), but it had its own interesting atmosphere. I wonder how this will look like when the vision is more realized

Thanks! I think my writing could definitely improve, maybe I’ll ask for some help on that I don’t have too much experience (especially with writing believable girls www). I will rework the first section to have more to do and increase the walking speed, that part was mostly because of my lacking animation skills and having to match it up with the speed. I think if i change those things the atmosphere can shine even harder, also planning on adding some flashing images and other similar visuals.