Thanks so much! Your game is very cool too :D
borrgb
Creator of
Recent community posts
Thanks for the really nice comment! I was inspired by Toro on Holiday for the PS2, striving to become as impressive as that game, it has toro interacting with real people fmv style! Though, I really want to lean into the eerie and off-putting aspects as well, playing to strengths of video games as much as possible. x
Thanks! I think my writing could definitely improve, maybe I’ll ask for some help on that I don’t have too much experience (especially with writing believable girls www). I will rework the first section to have more to do and increase the walking speed, that part was mostly because of my lacking animation skills and having to match it up with the speed. I think if i change those things the atmosphere can shine even harder, also planning on adding some flashing images and other similar visuals.
thanks for the thoughtful comment :D! I was inspired by Toro on Holiday for the ps2 for the real photo background + 3d character style, still very happy with how that looks. For the combat section i’ve been thinking at taking some inspiration from Escher, to use the photos as textures for crazy shapes and buildings instead of just copying the real life thing 1:1. I also have some plans for the combat itself, to make it encounter based with a mix of action and turn based combat. I think adding things to interact with will add a lot, I’ll probably make the monologue a cutscene and then let the player explore. That’s all in the future though, focusing on other things for now but i am excited to get back to this at some point.
- here’s an image i made yesterday

this is so so so cute!!! i kind of like the (is it.. storyboard-esque?) art the whole thing gave me a happy vibe
, the ui looks to be child of the player, so it moves around and goes behind the terrain, if you put it under a canvaslayer instead it should stay in place, i also just thought the ui was a bit cluttered with the numbers, would be an improvement to have greyed out version of the stars and pearl instead.
interested to see what you do in the future! do you have any socials to link to?
I liked it! the cutscene looks really good, same goes for the cover art. There is lookahead, which is nice but it is instant which makes it a bit jarring, would be nice to have a little delay on it. also jumping and aiming shots is a little finicky, and the lock-on beam often hits walls instead of enemies in smaller areas The boss was challenging, took me a few tries, but when i beat it.. i kind of expected everything to explode, but it was a happy ending. I really loved the unity theme interpretation, the little texts about the bygone magical girls are really fun x

