Ok. Here goes.
First of all. Coming 2nd on the leader board was infuriating...
This is the best game I've played this Jam. Very well thought out and the UX is great. you deserve a lot of credit for the effort you went to in this game. Hats off to you.
My personal feedback for you:
I didn't use the dash because moving diagonally doubled my speed, you can easily normalise this in code with like one extra line so I'd have a look at that as it made one of the mechanics you spent time on unnecessary.
Your art was great, your use of the theme was great, your use of the banner as a manual was great. 9/10 because I couldn't figure out the buckets.
Well done Old Chap!!
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Oh wow, thanks for the great review! I actually came into this with low hopes of it being enjoyable, as I couldn't finish it, so reading this definitely lifts my spirits. I was contemplating not submitting it, but I didn't want to disappoint the wife who spent so much time on the art XD.
Haha, oh no, you got so close. 2nd is still pretty good though, kudos! And very much appreciate acknowledging the UX effort, it definitely took a bit of time; I'm very happy it paid off :)
Really appreciate you bringing up the diagonal movement issue to me. I had no idea that was happening, so this is incredibly helpful to know for future projects. Also, really wanted to get some quick tutorial to explain the mechanics a bit, as I realize they weren't the most intuitive. That banner image was the next best thing I could do hahah.
Very thrilled you enjoyed the game as much as you did. Thanks so much for the kind words and the helpful feedback! :)
When you say the banner was the next best thing I actually disagree and think it was inspired!
Think about the days of the Gameboy. There was little to no space on those cartridges, so everything had to be reused and optimised. There was no space for any bloat and with constraint comes creativity.
They had to use booklets to explain the game before you played.
Your Constraint wasn't space, it was time. and you handled it beautifully. I'll be taking inspiration in the Jams to come!