When you say the banner was the next best thing I actually disagree and think it was inspired!
Think about the days of the Gameboy. There was little to no space on those cartridges, so everything had to be reused and optimised. There was no space for any bloat and with constraint comes creativity.
They had to use booklets to explain the game before you played.
Your Constraint wasn't space, it was time. and you handled it beautifully. I'll be taking inspiration in the Jams to come!