Lots to like about this, above all the overall art direction. The capsule and main menu art is stunning and all the colours, fonts and animations so well chosen to create a really immersive first impression. Huge kudos to the artist. I also appreciate the setting generally, it stands out from the crowd for feeling a bit different!
I like that the game communicates with colour which enemies have their back turns and which dont. I struggled a lot with the controls though and didn't get far into it. The one assassination I managed was satisfying, but I wish when I was found out there was an easier, better way to get away. I felt a little too out of control to want to retry too many times.
But that's easily optimizable, and there's great potential for a very fun game here, with certainly a lot of polish and quality already.