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(+1)

Nice game!! I think the map size definitely feels too large, at least until the spawn rate starts getting upgraded. I would also love to have more of a risk factor when pickpocketing, perhaps you're only able to do it when you are behind the people, or maybe if they see you they start to run away? Overall a pretty cool roguelite!

Thanks! Yes, line of sight was a planned feature but we had some trouble implementing the movement and didn't get to add the LoS feature in. Following that, villagers who caught you would call for guards who would chase and arrest you, eliminating the need for a set time per round.