as usual, quality product ;) I like the vibe, artstyle and music. The short production time is also quite impressive.
Maybe there could be a zeppelin police, searching for you after you robbed a city, or the city itself becomes hostile for some time. Cool that you even have different "biomes", where you can be surprised by their different enemy/difficulty when first encountering the far east areas ;)
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Hi Olli, thank you for the review!
Im glad you mentioned the biomes! I wanted to make them even more distinct from each other, but I was running against time, and I have issues with dynamic color palettes 😅
The "police" effect is also cool. When I was on the design table, I planned a mechanic that included cities' defenses, which would remember players' loyalty", but it had to be over-simplified.