Hey, so even at that high usage before it did run smooth. However I tested the new version, and it’s much better.
So I know on Safari, Scirra have disabled WebGPU at the moment, but eventually iPadOS having WebGPU for Construct will be fantastic. But I tested on Chrome again today for the Mac as that can use WebGPU with AppleDevices, it’s running at 60fps, CPU 15-20% and GPU around 5% - as well as the renderer being AppleMetal with WebGPU, running much more expected!
I forgot they added a locked framerate, that is very helpful too. I have a few devices, if you ever need extra benchmarks happy to help.