LFG! I'll be sure to report any bugs or errors I find. What a great load of content.
Viewing post in Sloppy Fields - Early beta 0.6.0 release comments
I quite like the new stuff though one thing that did bug me was how, if you were to say have Molly pounce on you one night, the entire day goes and you get pounced on by another, Roxie or someone else, another day passes and then one more day passes and it's Molly again. I don't think it makes sense for the girls to be pouncing on the player back to back like that. I think it's a little too punishing to have any of the girls sap all 250 energy each day. I think it should instead sap 240 and leave only 10 if the player has reached that amount of energy, at least that way the entire day isn't gone. The only saving grace is that sometimes on Friday you get mail and Sunday you are immune from being pounced due to the next threshold being met.
I did find one bug and a simple error with the night visits. The bug involved the inventory briefly being displayed on a replayed scene. Not entirely sure why it happened or how attempting to recreate it caused the inventory to briefly stop working. It worked proper after going to the map and back. The error in the night visits is that, the girls, aside from Juno, don't have their names capitalized.
All in all, pretty good. Can't wait to see what's coming next and I'm happy to see the progress made especially so with the quality of life feature of just selling the crops in 1, 10, and 100 units each. I do wonder if we can ever thank the Mail Carrier at some point. She's real helpful and seems lonely on the job. The only thing I have no use for is the hot pepper since it doesn't really help out much with the crops harvested even with improved speed to approach, I do hope the other 2 wandering vendors get their scenes in the next update or the one after. They seem lonely and a bit needy. Roxie is quite an interesting addition and I wonder if her final scene is that of an Amazon position given her strong nature.
Thank you for the feedback!
I don't think I understand what you meant by "I think it should instead sap 240 and leave only 10 if the player has reached that amount of energy", only one scene gets triggered by night and they should consume the same stamina each time (?)
The chilli will get reworked in 0.7, while Clara and Alma will get their scenes pretty soon, as well as a rework with the love potions and milk.
Glad you liked Roxy!
I see what you mean so I'll be a bit more clear. I think it might be a bug in that case. Essentially one of the girls that visit at night will force an extra day to pass through which triggers another night with one of the other girls, of which after that one, the previous girl can appear again which might be immersion breaking. Like Roxie coming to visit one night, followed by Juno but then the day passes again without play input and Roxie returns again which should be another girl entirely instead. If not for the Mail or Sunday happening, there really isn't any other way to lose your days. I also quite like the fact the crops can be auto-collected into a pile that stacks with each passing day so I luckily didn't lose out in progressing with Roxie. I hope this helped explain what I had experienced.
Oh crap, I now understand what's happening, basically when you press space to go forward you can accidentally go to sleep again, since you have less stamina when waking up.
Regarding who of them should appear during the night, they have a pool of chance that depends on how much time you have ignored each girl, technically if roxy appears the other girls will have a higher counter and they should appear instead, but if you get "unlucky" she will appear.
I will chance the day threesolds in the upcoming patches, depending on how players react to it.
In any case, thank you for reporting the issue!
Glad to have helped. I'm also happy to see some of my suggestions get implemented for those who go the extra mile to make the girls reach their peak condition. I wonder if at some point a pair of girls may end up double teaming the player or having a chat with one another. I think it'd be interesting. Best of luck with the continued development.