IF (huge IF, I don't want people to have expectations about, it's never something I have ever actually planned into the story) it would happen as an event-based alternate ending.
Major updates get released depending on the size of the update but generally every 3-5 months, old matrons don't necessarily get new content each major update, generally they do tho
PixelPanzone
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Thank you a lot for the kind words! It's the game I've invested more time into from my roaster so it definitely is the one with the most going on. In any case, will definitely add group scenes, next matron will be actually two characters "as one" so all their scenes will be group based, but I'm also planning on adding mixed nightime scenes.
Hope you're gonna like the upcoming content!
Oooooh, Yeah definitely! I wanna expand their shop eventually, adding a limit to how many you can buy per visit but also add a "big stock option" as well, also making their "milking" scenes restock their inventory as well and add a couple of more unlockable purchaseable items as well, not a lot of new systems planned but small things that make the world feel a bit more alive
Thank you, I must have missed the lower case dialogue, I will fix next patch.
I'm glad you liked the rest, Leyla will definitely get some love in 0.7 and I'm planning on reworking her item to make it more interlocked with the other systems (it will still give a speed boost but not as strong and probably for a whole day to compensate) and a scene for her as well.
I'm not sure I understood what you meant with "limit for how many of any given recovery/boost item from the merchants will give a reward different than just buying a ton of it."
You can already play it on steam if you change on the beta branch (right click on game - properties - Game versions and betas - beta)
It will come on the main branch tomorrow, I didn't want to push the game to all the players instantly because I wasn't sure if there was some big bug/error that I didn't catch
Thank you for the comment, sorry it took a long time to answer, I will fix the level up bug and shop bug, while the crop bundle thing works passively and after you fully upgrade it, eventually the game will require more crops resources to buy stuff so I think I will keep it like that (besides it gives all of those resources after several days have passed)
Oh crap, I now understand what's happening, basically when you press space to go forward you can accidentally go to sleep again, since you have less stamina when waking up.
Regarding who of them should appear during the night, they have a pool of chance that depends on how much time you have ignored each girl, technically if roxy appears the other girls will have a higher counter and they should appear instead, but if you get "unlucky" she will appear.
I will chance the day threesolds in the upcoming patches, depending on how players react to it.
In any case, thank you for reporting the issue!
Thank you for the feedback!
I don't think I understand what you meant by "I think it should instead sap 240 and leave only 10 if the player has reached that amount of energy", only one scene gets triggered by night and they should consume the same stamina each time (?)
The chilli will get reworked in 0.7, while Clara and Alma will get their scenes pretty soon, as well as a rework with the love potions and milk.
Glad you liked Roxy!
Sorry for late answer, thought I answered but I didn't.
Snake mechant will get some love in 0.7 probably, as well with a rework of how chilli works and something else to purchase as well.
End goal is to finish the story, develop 8 matrons total (bee biome and mouse biome will come next) as well as a couple of other characters/biomes, and make the world feel as alive as possible within the boundaries of what I've built in so far. The nightime scenes I've recently added go into that direction, and I want to add more stuff like that to make matrons feel more responsive to the way the player behaves.



