Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the feedback!  Can you tell me more about your comment on precision and swiftness?  they are actually independent but always calculated against an enemy of the same level/stat that you are. 

no leveling up swiftness for example will lower your accuracy 

Base Precision has a displayed Hit Chance of 70%. Base Swiftness has a base Dodge chance of 30%. If you put 10 points into Precision and raise the displayed Hit chance to 73%, the displayed Dodge chance will drop by 3%. So if you put 10 points into Swiftness to get Dodge chance back up, your Hit chance will go down by the same amount.

No idea if it's just a displayed value issue, but no matter what you do. The sum of the values of Hit Chance and Dodge never goes above 100.