ha, thanks for catching that, must be something left from testing
Cezae
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Hey, thanks a lot for the feedback!
Regarding mission and idling, I was trying to make it happen with the queue but I hear you. I was thinking about an “Expedition” mode where you would idle different mission available for your rank, maybe at lower merit payout.
for gear, I’m thinking about it more as cosmetic than actual bonus for now, between aspect, Dao and elixir I feel like it’d be hard not to do something redundant. And for more meta effect, I’m working on something (Inheritance Hall)
I definitely need to put together a bestiary and compendium!
Not entitled at all, I appreciate you taking the time and making this a discussion? It’s my first game and I’m kinda learning and adjusting on the fly.
come join on discord, lots of good discussion there!
Also, to be transparent, the itch version is getting less love than the steam one, so some of the thing you’re seeing are now different on steam.
Hey, not sure if you're interested but I appreciated your feedback and the efforts to report issues. I just did the Steam release and have a small number of keys I’m sharing with people who’ve been engaged with the game. Happy to send you one if you’d like to try the latest version. If you do get a chance to play, let me know if you feel the change in game balance (stats, especially mid/end game) and game pace, I tried balancing a little. I have the first version of pve ladder and working on pvp. And if you end up enjoying it, a Steam review would really help, but no pressure at all. Let me know, shoot an email at idlexanxia@gmail.com
Hey, I really appreciate your feedback and the efforts to report issues. I’m getting close to the Steam release and have a small number of keys I’m sharing with people who’ve been engaged with the game. Happy to send you one if you’d like to try the latest version. If you do get a chance to play, let me know if you feel the change in game balance (stats, especially mid/end game) and game pace, I tried balancing a little. I have the first version of pve ladder and working on pvp. And if you end up enjoying it, a Steam review would really help, but no pressure at all. Let me know.
Hey, thanks again for the really thorough feedback. I’m already working on implementing some of the points you raised, along with adding some new content.
I really appreciate the time and thought you put into it. Some of your suggestions need a bit of math and design consideration on my side, so I want to make sure I think them through properly rather than rush them, but they’re absolutely being looked at.
Hey, there is a lot to digest here but I really appreciate the detailed feedback. Some of what you are reporting I am already working on (Dao imbalance, Armor penetration visibility) but I am going to review all of your points and try to push something in the next couple of days on the easier balance adjustment items, especially regen. Again really appreciate your thoughtful feedback, I'll come back here and update on what I am thinking
