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(+1)

Looks polished, and cool. The main ability feels very zappy, but a bit out of control, the feeling of accidently dash into the trap was very shocking, even more shocking is when there are easy chances for both the player's character and the enemy to get destroyed after dashed into them.

All the technical issues aside, this game do look interesting, expecting to see more in the future.

Hey Thank you for your feedback! Maybe you could get more accuracity on the character using the Bullet Time. I don't know if the tutorial is really useful (the very first level ingame) but if you didn't know, using your right mouse button, you could make a "slowdown" time and it's very useful during some parts of the gameplay :D

(+1)

Oh, I completely miss that, I though the images were telling me that my ability got a cooldown. Thanks for telling me!

no worries! Now maybe you could try again with this knowledge hehe 🙏