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(+1)

I speedran through one level, didn't take out any enemies, then I completed the game not knowing the game was that short. So I restarted the game, tried take out enemies, and found out that it was possible. The player's slingshot was too slow and the enemies are fast, these were factors that make me think that the combat option was risky and wasn't worth attempting. Could use some mindless dummy NPCs moving back and forth in a level, so that the player may find some uses for a slingshot.

However, the art look very good, and story is somewhat text-walled, music and sounds are fine. Good.

Hm that is totally true.  The attack is indeed risky and experienced players can just speedrun through the game in a couple seconds. The level design is very simple, if it had more platforming elements or an enemy that shoots something would definitely improve it but we didn’t got time for that 😅

Thanks for playing!