Super nice polish! Feels like it lacks a bit of depth though. Would have been nice if the claw was also physics based on the direction you were moving in to add some skill expression. Right now it feels like it locks on pretty hard. But awesome entry regardless
Viewing post in Edgy Rescue jam comments
Thanks for the feedback! The claw used to be physics based but it made the gameplay slower and way harder because you need to time the claw to aim towards the people you wanna save, and with time pressure it can end the run with less score and more frustration (maybe skill issue on my end). So I ended up with simpler claw mechanic instead lol