I tried to run it but it immediately blue screened my pc and crashed it. I'm too scared try again.
That would be great, but don't feel like you have to risk your system! It's an .exe exported through the standard Godot export so nothing too odd should be happening. I did a bit of poking around and implemented an fps cap + changed the render settings for Compatibility, I've uploaded a new version of the game which should hopefully fix it.
Ah that seemed to do the trick! It booted up first try after redownloading. Pretty neat game you got started here. Implementing a way to change what screen the game plays on would be nice. Besides that it's a nice game! Assuming there will be more depth to it later on in development this is a great start. Cheers!
