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Sekki3

62
Posts
2
Topics
1
Followers
8
Following
A member registered Jan 18, 2017

Recent community posts

Can't wait to play the full game! Wishlisted!

I'm so confused. How do we get corners? How to get tier 2 pitch? I'm just sitting here racking up passes with nothing to spend anything on because I can't get corners? Very little info... very confusing.

And here's the extended beach. I'm pretty happy with how it turned out!

Here's my main beach. Took me a while to go through seeds to find my perfect beach but it was worth it!

Nice update with the parking lot and extended beach! I love watching the little cars come in :D

No worries! I decided to send you $5 so I can download the game, it's not much but I love this game so much! The new updates look great can't wait to try them. Cheers!

Awesome! One other bug I found is the pier sometimes becomes impossible to place no matter where you try to place it. It will be green at first but after trying different locations and rotations / styles it becomes permanently red. Thanks for the quick updates!

The only problem I seem to be having is placing the boardwalk trashcans. Seems like no matter where I try to place them it says it interferes with another project? I tried deleting vegetation around it but it still won't place. Maybe a bug? 

holy cow this game is awesome! like a little miniature getaway on my pc! The animations and day/night cycle hues are breathtaking. Really great work!

I want to play this game as it seems really fun and right up my alley however every time I click on anything in the game it freezes my video for anything I'm watching on the side or blacks it out completely. I can still hear the video but I can't see anything. Very odd bug but I basically can't play this game while watching something else which is a bummer. If that can be fixed I'll give it another shot.

I love this game but like the other comment this game suffers from a TON of lag. Needs optimization and maybe some upgrade that allows you to auto collect coins from enemies later on. Either way it's a pretty great game!

This is quite interesting of a concept for a fishing game. I quite enjoyed it. After a little muscle memory I felt pretty cool using my num pad to play the game. It almost felt like hacking + fishing lol. My only suggestion would probably be when we zoom into the interface using crtl + mouse wheel we have to manually scroll down to see the bottom of the page. It would be nice if it auto adjusted so we see the bottom at all times. other than that, the game is a bit short but that's expected of Alpha. Great game I enjoyed it!

I am using Brave browser on a custom windows PC.

Just like others have said I really want to like this game it's got everything going for it but the damn bugs kill the game. The game bugs out all the time when I"m in the middle of a raid and it just goes blank. can't click anything so only choice is to refresh. boom, i'm back at HQ and lose EVERYTHING. The only way around this i suppose is to make a back up save before EVERY single raid. That's just ridiculous. I'll have hundreds of save files if I want to keep playing this game. No thanks. I'll come back to it if it ever gets an actual auto save feature that works. Otherwise it's a great game just incredibly frustrating experience.

This game would be much better if it had two things:

1.  An option to disable "always on top" and have the game run in the background. 

2. The game should count any click and/or keyboard input so you can gain points while playing other games or doing other tasks. Just clicking on the actual small game window itself is not much fun when needing to click 2000 times for each pack. If this were more of a background idler I think it would be way more appealing and fun. 


It's a pretty solid game though overall and if you add those 2 suggestions this game can be close to special. Good luck!

Great job on this cute little game! With a little more content and maybe a prestige system I can see this doing well on steam especially if priced correctly. You got something cool going here keep it up!

Yay thank you for the quick update fix! I think making a discord is a good idea but you might need more eyes on the game first. It would probably do well to add a demo or early access on steam I'm sure many people will find this game fun and interesting. Anyway, I'm rooting for you!

Thanks for clearing that up I got the dam to work now! :)

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I also found a bug, when you clear a beaver pond to try to move it to somewhere else it doesn't reset the beaver count. I used to be able to make 3 beaver ponds but now I can only make two as it says there isn't enough space for more beavers even though I only have one pond. I fixed it by putting back the previous beaver ponds that I built and they had the beavers in them but even with 4 of them built it looks like only one is actually working unless they are all stacked on each other? But they only work on one tree at a time when I have like 8 trees  around. Not sure if it's a feature or not. 

Hope this helps.

Also quick question about the dam, i'm not sure how it works? I put a beaver pond next to it as well as some trees but so far nothing.

Excellent! I love this style of idle game. Very well executed and intuitive. Makes expanding the board really fun. Great game!

Ah I see now, thanks!

Not sure what to do after buying the kaiju. I can't select anything in training grounds and it says to deliver materials but i have no idea how to get materials?

What a gem! This is the idle fishing game I was looking for. From running the aquarium to fishing different locations and discovering new fish, I love it all. Excellent game! 

Excellent news! Thanks for taking my feedback to heart, all the changes you listed sound promising. Can't wait to test out v1.2 Cheers!

Hello! Excellent game! I love the idea of a rap sim and it's implemented pretty well. A little quick to finish but as expected for a prototype. You're definitely on to something. Here's some feedback:

1. The pacing needs some balancing. It's a little easy to get everything in the shop even with the weekly upkeeps I never really felt in danger financially. Also I never got robbed although I got standard security pretty early on. These are all great ideas but it should feel a bit more punishing at first or at least be a looming threat until you get out of the early stages. Also once you get a few viral songs and go on tour it's pretty much over. It should probably have higher requirements to go on tour given the huge benefit it gives you. 

2. It would be great to have the option to release full albums and maybe a deeper song creation system i.e. - Name, Tempo, Beat-type (trap, drill, etc.). 

3. Need some more stuff to buy when making millions. It would be cool to have luxury items (watches, sneakers, jewelry, etc). Also being able to buy yachts, private jets, etc.

4. End game idea: it would be dope if we could own a record label and be able to sign/manage upcoming artists. pretty ambitious but it could really open up the end game. It could also introduce a new financial risk - you must own a building, buy studios + furniture, hire staff + producers, etc. If artists flop or fall off it could be a negative or if they go viral all artists gain a small boost (just some ideas). 

Overall, it's a solid framework for what could be a really unique simcremental game and I honestly love it! Excited to see a full release of this game and I have a feeling many others would give this game a try if on steam or mobile. I'll be following to see what happens! Cheers!

This is a great game! I can see myself sinking a lot of time on this kind of game loop. I like the progression and the different ways to level up. I had a question about the upgrade tab that cost 100 of each material. I gained 100 wood, stone, and iron but it seems nothing happens when I press upgrade.  Maybe I'm trying to use it wrong? Anyway, cool game you got so far, keep it up

Yes indeed! A loading bar or some kind of indicator would be nice. Maybe for a future update there could even be an aquarium or something like that you can see the fish you caught (a little ambitious but would add a nice feature for players to see your catch as your index grows). 

Nevermind! I caught a pufferfish after a little while I guess I wasn't being patient enough. Sorry!

I love how there are multiple jobs! Everything seems to run smoothly. I do have a question about fishing though. Not sure if it's intended but I can't seem to catch fish? or do I have to keep fishing for a long time? It says average time 7 minutes but after 30-45 minutes of fishing I can't catch anything? I upgraded to lv17 as well but still no luck. My bad if it's intended and I need to level up more or wait more? I'll keep testing but regardless this is a great game! I can see a lot of people paying for the full release (I'm definitely one of them!). Cheers!

Sick game! Here are a few things I found that need to be fixed:


1. I chose english at the beginning but it still booted in italian. was able to change it to english in the options.

2. The South Korean flag is showing as Japan's flag. This needs to be fixed. 

3.  It would be nice if we had a description about what each stat does.

4. The font for tutorial / messages is really too small it's hard to read unless your up close to the monitor. 


Overall, this is a really cool sim! Can't wait to play the full version!

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I rather enjoy this game, as simple as it is, so here's some honest feedback:

Great start to a pretty simple idle game and it's hitting the spot. Needs a few tweaks to really push it all the way. 

Needs more info on different mechanics in the game. Like what each of the staff do and the upgrade tiers that come with hitting each tier. Also what ingredients are needed for each potion would be cool to know. 

Blue lapis - I have 200+ and it's the only one that doesn't seem to be used? Not sure what it's for and I can't sell any in the Orders Board. Speaking of Orders Board it needs more variation. I pretty much get the same few ones but I can never really fill them since I either auto sell the potions too quickly or I never have enough ingredients. Def needs balancing. 

You mentioned a prestige system? Maybe I'm not far enough so it didn't activate but I don't see anywhere to prestige or any progress towards that prestige. 

Lastly, it'd be cool if there was a way to gain more of a certain type of ingredient? Or upgrade so we can get ingredients faster? I'm not sure but it needs balancing since I can't stock up on potions I'm just constantly at zero. Maybe add a way to turn off auto sell or even close up the shop so we can stock up  a bit? 

Anyway, cool game and excited for your roadmap of what's coming. Hope this helps. Cheers!

This game is really cool! I like the concept a lot. One suggestion: it would be great if we could alt+tab back to the game. For some reason it doesn't register as a window that I can alt+tab back to. Besides that having lots of fun!

I want to play the game but it keeps crashing on load up. Not sure why but I'll see the unity logo and then black screen and then my pc freezes up completely until I force reset it.

Very satisfying and short game! Great progression. I wonder how a prestige system would work with this game but it could have potential. Keep it up!

Pretty great game but really needs to be able to run in the background while doing something else. As idle games go this is a must have feature.