Hey Jordan,
I just published a full review of Don't Stop in Red Wood on IndieGameInsight — a magazine focused on indie horror design analysis.
I covered the atmosphere, the CopperCube engine limitations, the cutscene-driven structure, and the multi-perspective narrative. Gave it a 7/10.
https://indiegameinsight.com/dont-stop-in-red-wood-review/
Really enjoyed the PSX aesthetic and the tension you built in the forest sections. Hope it brings some visibility to the game.
Marko
IndieGameInsight.com