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NoxusGamesStudio
Creator of
Recent community posts
Hello Gito!
Well, I use the Coppercube engine, it's a somewhat limited engine, but if you know how to use it well, you can make good games. Now I'm starting to write scripts before creating the games so I don't have to do anything improvisationally. I make PSX-style games, that is, the models I use and the models I make are Low-poly models, and textures with resolutions between 128x and 256x. To get some ideas, sometimes the idea for a game script comes from my mind, sometimes I get inspired by some horror movie too. When I'm creating a model, I use Blender. For textures, I use Photoshop and Paint.NET. And to create music, I use FL Studio.
These are the endings of the game:
-When you get to the market, if you interact with the body, the Smiling Man will kill you.
-When you get to the market, there will be a key on the counter, which is for the car parked outside.
-When you get to the market, if you wait for the Smiling Man to stop banging on the door, you can leave the market. Once outside, you have two options: you can use the phone booth to call the police and survive, or you can go back home and enter it.





