Some things in this game are fantastic: the door physics for a 2D game, the "height" system like being able to go down into the water or climb over the wall to get out.
The game feels very unique, and the horror + humor setting works really well.
The only downside for me was the gameplay itself: sometimes it’s hard to tell if you’re actually hitting something with the axe, or if some objects are being hit by the eye beam. Also, in the WebGL version the game always crashed for me when I hit the body in scene 2