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(1 edit) (+2)

Nice submission!

It’s like an abstract and psychedelic version of the cell stage of Spore, which brought back my nostalgia of when it first released. I wish you would’ve had the opportunity to spend the entire month of the jam building this, because I can see clearly why this great concept excites you!

I especially appreciate how it can be played with audio or visuals alone, which combine into a very immersive experience. I’d love to have more feedback on things like my size or the edge of the level, and often the audio could use some compression to prevent clipping.

Please continue to iterate on this and let us know when you make more progress.

Thanks! :)

The general state of the audio is chaotic and would require some work from someone with better ears and tools. So I'm afraid this is where this stalls as a tech demo until some sound person wants to collab.

A clear edge of the level cue does sound like a much needed addition. Especially since the other fish often leave the level at the edge and you just don't know where your meal went all the sudden.

But yeah, more than 3 days could mean lots of improvement here. Thanks again for playing and giving feedback.

I loved this stage of spore. It was the best one.