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A real fun pamphlet for a creative little addition to any session, just light enough that it's a welcome relief but not so silly that it'll ruin the tension when it appears.

Though for the love of The Company I'll gladly buy ten community copies if it meant we got a version of of this all on base D5/D10 so there wasn't a need to slip into a different set of dice for two tables of a single pamphlet.

Haha. Great point, I'll see about planning a revision to make that change. 👍

Thanks for letting me know it wasn't TOO light for your tastes. I wanted to do more than just a vending machine, so I enjoyed adding a bit of personality to it, as well as some chances to use these abandoned vending machines to get up to no good.

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TBH, I feel like you could easily expand this into more "plug-and-play features". 

  • The Rimward Survival Pods that range from storm shelters for 1-2 people in the wilderness of hostile planets/breached stations, act as supply caches for those traveling long distances, or a sort of "checkpoint" for nomadic Teamsters to take a tool and leave a tool for when they'd need it.
  • Pan-Academic Multifield Reagent Holds (lockers tied to scholarship credentials for Scientists that are full of medical/tech/biology gadgets or some raw chemicals for when you need a bunch of "accelerant" or "acid" or "vaccine base" in order to pull-off a scheme).

If nothing else I like the concept of this one so much because it's such a good way to have an in-universe cover for when there's a blatant solution but someone's just short a tool, when you want to remind players that rest/food/water exist but not to arbitrarily say they starve, and because I can always say "oh, it just so happens you missed a button that has just what you need". Other small features or cool plug-ins to distract players who are going through a module too fast would be more than welcome.

Great ideas, I appreciate your enthusiasm! Yeah, for most of the trifold pamphlets I made last year I had way more ideas than could fit on a single page, but I was using the various game jams as artificial deadlines to actually get something on paper and shipped. I should join one of those jams that let you extend an existing game to force me to work on version 2. 😅👍