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OOOH yeah I get what you mean. The angle limit itself is a bit of a bandaid fix, it's mostly there since jumping parallel to the surface would break all the animations and physics occasionally 

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ohhhhh I seee that totally makes sense! for the record I do think it's generally a fun limitation anyway, just another reason a cancel would be nice haha :D (buzzing for you that you're so high up on the most rated filter btw!!)