I think the environments are cool, I liked the yellow and magenta circles that would be made that would create holes in the platforms. The vibrant style is also pretty nice. I think if you built off of some of the ideas this could be pretty cool!
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StrangePlace's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Humor | #71 | 1.004 | 1.100 |
| Ultimate Impression (this decides the winners) | #72 | 1.278 | 1.400 |
| Audio Design | #72 | 1.004 | 1.100 |
| Visual Design | #73 | 1.187 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A lot of the world's objects did not collide properly. The game was difficult to play. And the player took up far too much of the camera view.
This is a solid start to the world, and with more time can certainly be built into a 3d explorable world.
Unfortunately, there is no big goal in this game, just a little exploration of a "strange" environment where certain platforms suffered from corrosion to dissolution and even temporary disappearance, and the goal was to follow a path trying to avoid and understand those platforms.
I played your game and I liked it.
I was a little miffed about the objective of the game. The concept was cool, with the platforms dissolving when you jump on them apart from using the Biscuits for HP and taking damage there was not much to do so I did not have a sense of direction.
I tried to integrate some shaders that would create a dissolve and corrosion for some platforms where the player can step. For some platforms depending on the number of touches and the degree of corrosion these can disappear or become transparent, others go between being a physical support for the player or simply disappear under the weight of the player.
It may not be a game that is playable in the usual way and although I was ready to give up publishing it at the last minute, I remembered the story of Anderson's ugly duckling ...
Honestly, this project needs alot of love. its almost impossible to play.



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