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I was a little miffed about the objective of the game.  The concept was cool, with the platforms dissolving when you jump on them apart from using the Biscuits for HP and taking damage there was not much to do so I did not have a sense of direction. 

There really wasn't much of a goal for the game, I just wanted to create some shaders and experiment with them in a weird environment. In the end there was only a limited amount of time left to put everything together to create a complete game.