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PinkLemonade1

25
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A member registered Dec 01, 2023 · View creator page →

Creator of

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Wow, this is such nice feedback. Thanks so much! We appreciate it. Glad you enjoyed our game as much as we enjoyed yours.

Glad you enjoyed it! Good luck to you as well :)

Appreciate the note. If/when we post it, we will be sure to let you know :) 

A lot of the world's objects did not collide properly. The game was difficult to play. And the player took up far too much of the camera view. 

This is a solid start to the world, and with more time can certainly be built into a 3d explorable world.

Glad you had fun. We are still working out some balance. Last weekend, I wasn't able to beat the second level myself. We may have overcompensated a bit. Thank you for the feedback!

Very playable compared to some other jam games I have played. Also funny little pun with the character name, I saw it :) 
Overall I enjoyed it. Struggled with the doors a little bit, but so be it. Would recommend, fun time. 

We appreciate the feedback and will be sure to note it all moving forward. Thank you!

Thank you, glad you enjoyed!

Thanks for the note! We plan on using player feedback to balance the game. The best playtesters are the ones who leave good feedback so it's much appreciated. Glad you enjoyed!

Glad you enjoyed it!

Thank you, I am glad you enjoyed it!

The visuals were actually sick. I like how they kept changing, especially the red walls. Past that though, I was not really sure what to do. Please let me know if I am missing something!

The visuals and audio were surprisingly good for a one man team. I wanted to explore the world a bit more but the wind made me move to slow (and into that big hole more than I would like to admit). But The world was cool.

I did have this bug where I kept loosing camera control. Should be an easy fix. 

I got major Lethal Company vibes from this. Excited to see where it goes.

The game was laggy and suffered from performance issues, though that could be on my end. 

The controls were much too sensitive and there was no way to change that. Mining and fighting were both unclear as there was no indication of the progress as far as enemy health or resource health. 

The ambient music fits well and I do like the lower-poly 3d environment. Good start for a 3d dungeon crawler.

The game did not run unless I made it fullscreen. Then when I tried to play, I fell off the bottom of the map twice. When I made it to the eye, I clicked one and it said I died. The main carachter also only had an idle animation and no other indications of movement. 

There was no mention of controls, no clear gameplay loop, and I did not understand how to progress. Also the game was a bit vulgar for my tastes. Could use some polish but it is the start of a 2d platformer.

(1 edit)

The game is pretty fun. It is engaging and can definitely be built out into a further complete project. The core of an idea of definitely there.


Biggest piece of feedback for me is that the UI breaks the immersion. I'm not UI wizard so I can't be super helpful here with specifics, but something about the menus and such seem like they're misplaced. Though I'm sure this can be easily fixed with some art tweaking. 


Well done. 


Edit: I think it's actually the juxtaposition between the lower poly art and the menu font / layout. But that's just my 2 cents.

Make sure you're not counting the header too! That will count as a value if it's highlighted.

Glad you enjoyed! Appreciate the feedback. We will certainly take it into account as we build out the game fully.

Haha awesome! Glad you enjoyed. Thanks for playing. 


Stay tuned as my team and I may move to finish our game past this game jam...

Interesting play style. More levels could play with some more ideas. 

I couldn't either. Just a grey screen with a border on it. 

I tried to run it in my browser but sadly I could not get the game to load.

Thanks for the feedback! Glad you enjoyed it. The snap is a known bug - and we are going to fix that in the next version we publish. 

Appreciate the call out and hope you were able to beat some of those harder levels 👌

That's not cheating - that is being efficient! For 2-13, think about that sumproduct command you have access to and what it does...