Sad you missed the deadline! Here are my thoughts from playing: I feel the game could benefit from a reordering of some of the levels. You have what seem like tutorializing levels for the line and plus blocks (the one's that light up those next to them), but it comes after they were already introduced. Also the blocks that take multiple steps to turn green. It might be better to have them visually distinct from the regular lights because it gives the player a better ability to figure out the solution to the puzzle before acting. I found myself a couple times having a plan that didn't work because of those blocks and then winging it from there.
I like the music and visuals! The slime is cute and the trail looks really nice :)
