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Thanks for the feedback :D
The issues i ran into were the response to input mainly because i never used Construct that way. I over complicated the code and was able to turn a 10 line game into a 700 line game just by detailing every single step to the program. The game was working fine but I felt that the gameplay was off and not the ones I was wishing to give. I also used for the first time the same code sheet for every level which made it harder to know in which level I was, so I had to add specific objects to every level and attach some code to it but that made it even harder. 

In the end, I think the game turned out very well even if I missed the deadline 

(Now that I'm not in the jam I can correct everything :P )

That's how many lines of code i had at the end of the Jam and i'm still adding to make the gameplay even more realistic