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This game manages to combine an open space world and a sandbox, with the ability to enjoy it on relatively weak hardware, for which I have great respect for the developer.

I would like to know if there is a way to cover megameter distances in the current sector faster? In my case, using autopilot quickly uses up hydrogen before I even reach half of the distance to my destination.

Regarding autopilot, when the auto-reverse function is enabled and the ship approaches its destination, reverse is engaged, but when the speed drops to 0, it does not automatically turn off. What could be the reason for this?

thank you for the nice words,

for long distances you have 2 options,
-first and the most useful is to build a large number of h2 tanks, for example I build around 8-15 h2 and 4 o2 before going to planets which are 1-2 Mm away then refill them at the station
-the second option is to accelerate as much as possible but aim precisely at the planet atmosphere then let the atmosphere do the decelerating and keep a small amount of h2 to navigate to a a safe landing spot near a neutral base on the planet, this is useful if you don't have a station around so you need to scavenge wrecks/asteroids for fuel

autopilot nav assist function do as follows:
-reverse midway: just toggles the boosters that are facing the destination when going over the mid point
-prevent reverse overshoot: automatically stops the boosters then you get to the closest point relative to the destination, this option is what you are looking for