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(+1)

Interested to see where this goes, I know you mentioned not having an ending, but down the line if you decide to come back to this, perhaps some of the wrong routes could lead to their own choices and unique comedic failings.

What that tongue do though~

(+1)

I'm glad you enjoyed it.

My reasoning with what little I had was, that every choise should mean something.

So, the "game over" card didnt fit that criteria.

In the second half of the story I realiced their effectiveness for comedy, character building and worldbuilding.

That's why there are two unique bad ending cards.

Making 4 total possible ways to end the game.


That tongue do magic too powerfull to cast in time for the jam end date...