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This was a really cool idea, and a great way to use the theme. My biggest issue was figuring out which non-slider things were interact-able; I did not consider that a fun part of the puzzle.  Other than that I liked the look of it, and the sound effects were well chosen.

Definitly agree with you about telling what was interactive. For a bigger game it would be a good idea to establish some kind of indicator in the design of what is interactive.