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(+1)

Also, I wish the combo colors were more appealing - You clearly put a lot of effort and thought into the art, and having all the combo slimes be a similar mucky brown color is realistic, but it's visually not very interesting and having them be the same color as each other makes me care less about discovering new ones.

I completely understand. The way the colors work is that the fruits give the Level 0 slimes a strict color scheme, and then the Fuser takes the color values of both slimes involved, and combines them.

One of the things I had to cut out from the game was a ReColorer, which was specifically to change the hue of any slime. That is definitely going to be added in a future, more complex version of the game.

Thanks for playing!