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Could you clarify at all though? I thought the tutorial was pretty good, is the map mode and sonar just not enough? The overview has details on everything happening in game, so is like something missing from there to give context? Does something need to be moved out of there to an easier to reach spot?

Like all the information should be there, so wondering where the loss is! Like does some of the information not make sense? 

I think sounds are the problem. many sounds feel same and also if facing an archer, I am unable to understand when should I dodge their attacks. also, it would be great if you give separate Learn Sounds menu where we can learn sounds for every unit, ally and others. also, menu aproach is complicated, is it possible to get important stats faster? like h to anounce health, a to anounce allys's condition

Mmm there is a learn sounds menu, do you mean in the over view tab? Or more details? I call it audio index in the main menu.

And you have lots of allies, they are little units that spawn so there is no easy way to convey that. 

But I did make it projectiles from archers now how their own unique warning sound when you are in danger of them! So hopefully that helps?