Hey! Thanks so much for checking it out. Definitely not a skill issue, more likely a design issue. It's my first time making an audio game.
Can I ask how you were using the controller when trying to tune the radio? My hunch is that you were pulling and holding the analog stick at different positions, when the game requires you to rotate the stick clockwise or anti-clockwise to tune. Definitely a problematic assumption on my part - that any player would intuit that was how to interact with the radio, without any feedback to communicate that. Probably needs more clear audio cues, or a change in UI so the player doesn't get stuck on that!
Appreciate you providing the link to the stream - very helpful!