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A jam submission

A Black Spot In The SnowView game page

A calm and sweet platformer in which you control a cat trying to reach a safer place.
Submitted by ZeDaniel06 — 2 hours, 48 minutes before the deadline
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A Black Spot In The Snow's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3123.4143.414
Gameplay#3913.1033.103
Visuals#5493.3103.310
Overall#5873.0113.011
Innovation#5892.8622.862
Audio#7302.5862.586
Theme#7612.7932.793

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
A cat have to climb up platforms to escape from a strange place in which is snowing but there is lava and other strange things (I'm sorry, actually I have drawn some other assets to turn the place stranger than that, but I couldn't apply in the game before the deadline)

What code and assets did you not make from scratch during the jam (if any)?
Just 2 sound effects that I had from a previous game of mine.

How many people worked on the game?
1

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Comments

Viewing comments 22 to 21 of 22 · Next page · Last page
Submitted

Fristly without music, the SFX starts to get repetive real quike

Honestly, this is by far one of the worst movement systems I have seen in a game. problems include:

  • The lack of cayote jump makes it feel horrible
  • The sudden change in your speed decreases makes it so when the wind starts blowing, and in mid-air, you will fall. I would have made it so that you decelerate until you reach a minimum 
  • When the sound of the wind stops, the effects still apply to you

btw great art style and keep the rest of the wind mechanic the same.

Developer

Thanks for your feedback, I'll try to improve the game in a future update

Submitted(+1)

Honestly, it’s hard for me to give very specific gameplay feedback, I might just be bad at platformers, but I wasn’t able to get past the first staircase section.

Visually, the game looks nice, and the wind mechanic is an interesting idea. However, it lacks clear feedback. It’s difficult to tell when the wind is affecting the player and when it isn’t, so some stronger visual or audio cues would help make the mechanic easier to understand.

Developer(+1)

Thank you so much for playing and for your feedback :D. Yeah I have commit some errors in the wind feedback. In my idea, the sound and snow effect should happen before the wind affect the player, so the player would have some time to react. But the way it is right now, when you see the snow effect and hear the sound, it's too late to react, you're already beinf affected by the wind, I'm sorry about that. 

Submitted(+1)

No worries - jams are jams. The good thing is that they give us a chance to collect feedback and improve the game afterward.

Cheers, and good luck with your next project!

Developer(+1)

Thank you so much :D, wish you the same too

Viewing comments 22 to 21 of 22 · Next page · Last page