Honestly, it’s hard for me to give very specific gameplay feedback, I might just be bad at platformers, but I wasn’t able to get past the first staircase section.
Visually, the game looks nice, and the wind mechanic is an interesting idea. However, it lacks clear feedback. It’s difficult to tell when the wind is affecting the player and when it isn’t, so some stronger visual or audio cues would help make the mechanic easier to understand.