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Yeah, I know it’s poorly shipped.
It was my first time shipping a game in Unreal, and I honestly didn’t really know what I was doing. I wasn’t sure how to reduce the size without risking breaking everything at the last minute.  (399Mo of Unreal stuff i gess)

I totally get it! If you're looking for something faster and more 'jam-friendly' for next time, I highly recommend Godot Engine. It makes exporting to web and keeping the size small super simple.

I’ll take note, thanks. I really want to learn Unreal, but I didn’t know it would be such a problem.