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(12 edits)

Ero Hunters from Itch (updated, latest available, not sure if it's 1.0 or 0.9.7) works on Steam Deck like a charm (with ProtonGE 10-25).

Version 1.0.0 MonsterGirl Hunters from Steam doesn't launch on SteamDeck. Crashes after "Godette engine " intro screen (sometimes after resolution change attempt if it's set to "default " as I see game tries to set higher resolution, as after second intro screen fits only 80%, so probably it tries to set 1080p, bigger than SteamDeck 720p, with 100% scaling which pushes part of image outside of visible area) . Without ProtonGE, with ProtonGE, without patch, with patch, with default resolution and manually set native resolution, nothing helps.

Tried compatibility mode as well, not sure what it changes but it didn't helped as well. 

Unfortunate. Was glad I could launch and update via Steam natively, but it seems it's not ready for SteamDeck yet. 

If the Itch version works, but the Steam version doesn't, it's probably due to the extra Steam API stuff. Removing the libgodot and steam_api file would fix it then.

The only thing it does is try to play the game through Steam if it's installed there (and Cloud Saves), so removing it shouldn't impact anything negatively and might get the game to work.

(4 edits)

Deleted two files you specified, and after it Steam version indeed launched normally. Not in compatibility mode, without ProtonGE. With default settings, per say.

Launched via SteamOS gaming mode normally, even without these files. 

Added Steam patch, no issues as well. Both main file and patch shown on top right in menu as 1.0 version.