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That's not entirely true with WinUAE. 

 I speak from experience. As I said, I often play my games on an emulator and then test them on an Amiga 500. I repeatedly find that there can be problems. There is no such thing as 100 percent emulation with WinUAE. The best example was Phantom Leap before its release. I played it through on the emulator and it crashed immediately on an emulator.  

Unfortunately, I didn't manage to do the update last week. I currently have a lot to do with upcoming projects. But an update will come.

Looking forward to this. I also use WinUAE since about 20 years and never had such a case, that you described. But who knows, anything's possible.