Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Okay, so, some notes for the future: please, PLEASE add shortcuts for the parser (the standard is n/s/e/w for moving those directions, l for look, x for examine) because this was more painful than it had to be. Also, I do not understand how the rooms are hooked up, but I can go east to get to a room and not west to get back to the same room?? Absolute cardinal directions are used for games like this for a reason, and while many interactive fiction games have played with connectivity of rooms, this is just an office building???

I wanted to try and get full completion, but I got driven insane by the control scheme. I absorbed Cyrus and Zenna before giving up and going to the interview, and did not get the job.

Intriguing setting, I have to say. Some points for ambition for trying to create your own parser, but there’s a reason most don’t do that these days.

(+1)

The layout of the 3rd floor is a loop of hallways with a few spokes going off it. You round a corner as part of your moves around the loop, which is why you can’t double back by going the opposite direction.

image.png

Ahhhh okay. That’s not how I was expecting it to be set up at all.