🤑 Indie game store🙌 Free games😂 Fun games😨 Horror games
👷 Game development🎨 Assets📚 Comics
🎉 Sales🎁 Bundles
(+1)

well this has been hugely improved,also i'm pleased to say that norton 360 didn't try to remove any files this time.

spec:

msi ge60 2pe apache pro gaming laptop with windows 10 home:

i7-4700HQ @2.4GHz

12GB ram

gtx 860m gpu

every setting left at default from start - no motion blur and all max settings,i was getting between 30 - 36 fps.it did dip down to 28 in rain clouds but not for long and got up to 44 at high altitude.

i do have one major (for me) complaint,i always use nose cam on the AC games so obviously i would use it on this.unless i'm missing a setting there is no mini map for that camera.i find it hugely useful for seeing orientation of enemies at a glance so i don't want to say about difficulty because i'm struggling to tell when an enemy is directly behind me and keep dying.i'll have to try getting used to 3rd person for now just to try finishing it.

(+1)

Performance looks to be as expected, Thanks for giving it another playthrough!

With the nose cam, You can try disabling "Cockpit Minimalist HUD" in "Gameplay Settings" to restore the old HUD. I enabled it by default to see what the reactions for it are. I suppose I should disable it for the nose cam though. Noted!

thanks,that is much better,it took me about six attempts but i managed to beat it.there is certainly a challenge there especially the ending which was bordering on frustrating,i don't want to spoil anything for others.i definitely wouldn't say it is easy.

one thing i didn't try because i assume it isn't in there yet is leaving the play area to resupply ammo,are you planning a landing mini games like the AC games ?

I have received a lot of feedback regarding the difficulty. I do agree that it may be frustrating so I will eventually rework the enemy so it's challenging but not frustrating.

Currently not at a high priority for resupplying but depending on the map it will effect whether resupplying is needed or not.

Thanks!

i think the difficulty comes mostly from the plane we were given to use,if there was a faster more manoeuvrable plane then i would expect to blitz through the level.in theory ;)

one recommendation,if you are going down the unlock planes as you play through route (whether by money/points/xp) i humbly request once the game is complete there will be a select mission with any unlocked plane option.of course the problem with that is there will probably need to be a lot of planes to unlock depending on game length,which will be a lot of work for you.