Noted! Everything about the hangar and UI is currently being reworked.
Thanks for playing!
That sounds like a current known bug. There is a known anti-virus false positive where it will delete the atmospheric files so I suggest you disable your Anti Virus software temporarily or whitelist the game files, and re-extract the game from the zip file.
Please let me know how it goes.
I've no idea how to reply to submission comments but I'll answer here
@Sinoc: Yeah, I gutted most of the stuff from the last demo and forgot to put it back in and the machine gun actually just shoots straight and you're meant to align the plane with the gun reticle. I'll update it and give the aircraft a new reticle soon.
I'll see what I can do about the flight physics.
I'm curious on how it ran on your machine? There was quite a bit of AI in the scene and I'm just comparing performance on different machines. (I only need GPU and CPU right now)
@Bepi: Thanks for testing it
I'll see what I can do with the zoom function and guess make it optional.
The minimap indicator actually already functions though right now it only blinks on selected target. I may change it to something else if it is harder to see this way.
I plan on scrapping high G turn in the future since its really overpowered at the moment.
Hi! Thanks for the compliment!
I'll try answer the questions as best as I can.
1. At the moment no, You can either use a workaround to get it to support the freetrack protocol at the moment. However I will be implementing TrackIR support in the near future as I have been in contact with them.
2. Soon, I've taken them down for now because they are not at the quality I'd like them to be at (mainly the cockpit views).
3. That's one way to take them down ;)
Hey, thanks for the compliment! Great idea! I've added zoom function to the feature backlog list. Hopefully I'll be able to implement it soon.
At the moment there is no way to download/play the older missions. If you look around you may be able to find it again but I'm no longer providing a download link for that because it is extremely old and outdated.
Hey thanks for giving it a playthrough!
Joystick support is fairly barebones at the moment but I'll be sure to improve it in the future.
There will be new planes and mission in the future but it's still quite a bit away unfortunately. That being said please look forward to it!
Thank you for the kind words. Difficulty is currently being reworked and should come as a small patch some time in the future.
Regarding Online functionality, I'm currently working on a very limited scope for the game so I can't promise anything with regards to multiplayer. That being said replayability is something I plan to achieve with Project Wingman.
Please look forward to the next version.
Thank you for the kind words!
Everything is still WIP in the game so it may change in the future, however the voice direction we're going for in the demo is more or less what we're going for.