A cool take on a retro text adventure. I really like the styling and the combined audio and visuals of a room loading. You've got the barebones of something that could be very interesting. :) What do you have planned for it?
Viewing post in The Masquerade jam comments
I'm aiming for a story rich point-and-click puzzle game, with the main premise being that this "mansion" is made entirely out of mechanical parts and clockwork (hence the inspiration from SCP-1461). I'm still working on the main goal of the player, but my idea is that you've been sent in to retrieve the power source keeping the mansion "alive".
Thanks for showing interest! Even if it's much more barebones than I wanted it to, it was still fun to make!
P.S: I loved the style your game!
: )