I'm aiming for a story rich point-and-click puzzle game, with the main premise being that this "mansion" is made entirely out of mechanical parts and clockwork (hence the inspiration from SCP-1461). I'm still working on the main goal of the player, but my idea is that you've been sent in to retrieve the power source keeping the mansion "alive".
Thanks for showing interest! Even if it's much more barebones than I wanted it to, it was still fun to make!
P.S: I loved the style your game!
: )
abstract_engine
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A member registered Jun 25, 2025 · View creator page →
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Yeahhhh, I completely forgot to add the closet :. )
(sorry ahh)
There's no progression in this game, since I got way too preoccupied with making the mechanics themselves. The closet door unlocks when you grab the key, but since I never added the room it just sends you back to the same room.
There's only 4? rooms, and all of them you can access without needing the key

