I'm aiming for a story rich point-and-click puzzle game, with the main premise being that this "mansion" is made entirely out of mechanical parts and clockwork (hence the inspiration from SCP-1461). I'm still working on the main goal of the player, but my idea is that you've been sent in to retrieve the power source keeping the mansion "alive".
Thanks for showing interest! Even if it's much more barebones than I wanted it to, it was still fun to make!
P.S: I loved the style your game!
: )